New features Ledge climbing Wall running Vsync setting New enemies Changes "Admission" map has been reworked utilizing the new occlusion culling system Reworked...
Changes Resource pre-caching, to prevent lag spikes at the start of the game Resolution scaling Multi-pass post-processing Slight HUD changes Player now runs by...
Hello everyone! Rocket Bots has been reworked from ground up with the latest stable Godot 3.3 game engine. New features include 3 new weapons 3 new maps 3 diffi...